
Sonic
Middleweight
Sonic
Damage Table for Sonic
Smash Attacks
Neutral
Neutral SS
Neutral WS
2% (Hit 1)
1.5% (Hit 2)
4% (Hit 3)
Up
Up SS
Up WS
5% (Hit 1)
1% (Hits 2-7)
3% (Hit 8)
Down
Down SS
Down WS
12%
N/A
N/A
Side
Side SS
Side WS
14%
N/A
N/A
Special Attacks
Neutral
Neutral SS
Neutral WS
7-20%
N/A
N/A
Up
Up SS
Up WS
4% (Spring)
N/A
N/A
Down
Down SS
Down WS
1.5-2.3% (Loop)
4% (Last Hit)
N/A
Side
Side SS
Side WS
7-10.9% (Dash)
5% (Initial Jump)
3% (Jump)
Air Attacks
Neutral
Neutral SS
Neutral WS
8%
12%
5%
Up
Up SS
Up WS
3% (Hit 1)
8% (Hit 2)
N/A
Down
Down SS
Down WS
8%
N/A
5-7%
Forward
Forward SS
Forward WS
0.8% (Hits 1-5)
3% (Hit 6)
N/A
Back
Back SS
Back WS
14%
N/A
10%
Tilt Attacks
Up
Up SS
Up WS
2% (Hit 1)
6% (Hit 2)
N/A
Down
Down SS
Down WS
6%
N/A
N/A
Side
Side SS
Side WS
4% (Hit 1)
7% (Feet, Hit 2)
5% (Legs, Hit 2)
Other
Pummel
Up Throw
Down Throw
Forward Throw
Back Throw
1.3%
1% | 5%
3%|5%
1% | 6%
7%
Air Grab
Air Grab SS
Air Grab WS
N/A
N/A
N/A
Dash
Dash SS
Dash WS
6%
N/A
4%
Floor Forward
Floor Back
Floor Trip
Edge
6%
7%
5%
9%
Move Breakdown
Neutral

Homing Attack
Leaps into the air, then homes in on the nearest fighter if one is close enough.
Side

Spin Dash
rolls forward at high speed. Can be charged, redirected, and linked to other attacks.
Up

Spring Jump
Creates a spring and leaps up high. The spring sticks around if used on the ground.
Down

Spin Charge
Dashes forward rapidly. Can be powered up by repeatedly pressing the special-move button.