Jigglypuff as appearing in Super Smash Bros. Ultimate.

Jigglypuff

The symbol for the Pokémon series.

Balloonweight

Pokémon

Damage Table for Jigglypuff

Smash Attacks

Neutral


Neutral: 3% (Hit 1)

Neutral SS: 3% (Hit 2)

Neutral WS: N/A

Up


Up: 15%

Up SS: N/A

Up WS: N/A

Down


Down: 11%

Down SS: N/A

Down WS: N/A

Side


Side: 16%

Side SS: N/A

Side WS: 14%

Special Attacks

Neutral


Neutral: 10%

Neutral SS: 20% (Full Charge)

Neutral WS: N/A

Up


Up: 0%

Up SS: N/A

Up WS: N/A

Down


Down: 20%

Down SS: 1% (Flower Loop)

Down WS: N/A

Side


Side: 11%

Side SS: N/A

Side WS: N/A

Air Attacks

Neutral


Neutral: 11%

Neutral SS: N/A

Neutral WS: 6%

Up


Up: 9%

Up SS: N/A

Up WS: N/A

Down


Down: 1.5% (Hits 1-8)

Down SS: 2% (Hit 9)

Down WS: N/A

Forward


Forward: 9%

Forward SS: N/A

Forward WS: 6%

Back


Back: 13%

Back SS: N/A

Back WS: N/A

Tilt Attacks

Up


Up: 9%

Up SS: N/A

Up WS: 8%

Down


Down: 10%

Down SS: N/A

Down WS: N/A

Side


Side: 10%

Side SS: N/A

Side WS: N/A

Other Attacks

Grabs

Pummel: 1.3%

Up: 8%

Down: 6% | 6%

Forward: 5% | 5%

Back: 10%

Air Grab

Air Grab: N/A

Air Grab SS: N/A

Air Grab WS: N/A

Dash Attack

Dash: 12%

Dash SS: N/A

Dash WS: 8%

Floor & Edge

Floor Forward: 7%

Floor Back: 7%

Floor Trip: 5%

Edge: 8%

Move Breakdown

Neutral


Jigglypuff performing the move Rollout.

Rollout

Charges up a rolling attack that can reach incredible speeds. Can change direction while rolling.

Does considerable shield damage, but leaves Jigglypuff extremely vulnerable in many situations. The rebound off a player after a hit can result in bad positions, especially in the air, and is vulnerable to perfect shields.

Side


Jigglypuff performing the move Pound.

Pound

Steps forward and slaps opponents so hard they fly straight into the air.

Has a long-lasting hit box that doesn't lose power, making it fairly effective. Does considerable shield damage and hit stun, and can be used in the air for sideways momentum as a recovery option.

Up


Jigglypuff performing the move Sing.

Sing

sings a soothing song that makes nearby opponents extremely drowsy.

Causes opponents to sleep longer the more damage they have, which can combo into Rest. Can be used near the edge to setup combos on opponents. Its short range and three pauses will leave Jigglypuff vulnerable, so use with caution.

Down


Jigglypuff performing the move Rest.

Rest

Takes a well-earned nap that unleashes hidden power when touching a foe.

Very powerful if it connects, this move has high vertical knock back and will put a flower on an opponents head if they survive for some extra damage over time. If the hit connects Jigglypuff will open its eyes right away.