
Kirby
Featherweight
Kirby
Damage Table for Kirby
Smash Attacks
Neutral
Neutral SS
Neutral WS
1.8% (Hit 1)
1.6% (Hit 2)
0.2%, 3% (Loop, Last)
Up
Up SS
Up WS
14%|13%
15%|14%
13%|12%
Down
Down SS
Down WS
14%
N/A
10%
Side
Side SS
Side WS
15%
N/A
11%
Special Attacks
Neutral
Neutral SS
Neutral WS
10% (Swallow)
6% (Spit)
N/A
Up
Up SS
Up WS
5%|2% (Jump)
5% (Landing)
6% (Shock wave)
Down
Down SS
Down WS
18% (Impact)
N/A
14% (Shock wave)
Side
Side SS
Side WS
16-19% (Uncharged)
28-35% (Full Charge)
N/A
Air Attacks
Neutral
Neutral SS
Neutral WS
6-8%
10%
4%
Up
Up SS
Up WS
9%
N/A
N/A
Down
Down SS
Down WS
1.3% (Hits 1-5)
2% (Hit 6)
2% (Landing)
Forward
Forward SS
Forward WS
4% (Hit 1)
3% (Hit 2)
5% (Hit 3)
Back
Back SS
Back WS
13%
N/A
8%
Tilt Attacks
Up
Up SS
Up WS
5%
N/A
4%
Down
Down SS
Down WS
6%
N/A
N/A
Side
Side SS
Side WS
8%
N/A
7% (Tip)
Other
Pummel
Up Throw
Down Throw
Forward Throw
Back Throw
1%
10%|7%
10%|2%
5%
8%
Air Grab
Air Grab SS
Air Grab WS
N/A
N/A
N/A
Dash
Dash SS
Dash WS
9%
12%
6%
Floor Forward
Floor Back
Floor Trip
Edge
7%
7%
5%
9%
Move Breakdown
Neutral

Inhale
Inhales opponents. Can then copy opponent's ability or spit them out as a star.
Copying an opponent's ability will grant the move a 1.2x multiplier. Can be used to carry opponents off the edge as a kill option. Inhaled projectiles will recover percentage, and large projectiles can be spat out as a star.
Side

Hammer Flip
Delivers a powerful hammer attack that can launch foes. Dangerous when fully charged.
Kirby's strongest attack, but with considerable startup and end lag, and a small hit box, has limited usage. Incredible KO potential, a well timed hammer can turn a game around. Deals recoil damage when fully charged.
Up

Final Cutter
Jumps high into the air, striking on the way up and on the way down. Creates a shock wave when landing.
Can meteor smash on descent, making it great near the edge. The projectile can be used to stop an opponent's advance, or to setup a combo. A decent, but predictable recovery option. Can hit from below a platform when recovering.
Down

Stone
Turns into a heavy object and plummets downward, taking no damage while transformed.
Strong damage output, shield damage and KO potential. Can be cancelled midair to psyche out opponents. Grounded version is a semi-spike. Can be grabbed by opponents.